Case study · a property we run ourselves

Partymetro

A social app built the opposite way round to social apps

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What it is
One map for your people and your plans
Platforms
iPhone and Android, with Windows and macOS for hosting
Launch
London in 2027, then the rest of the UK
Built
Product, apps, brand, site, copy and campaigns

The brief

Almost everything people do together is arranged in the same place, and it is a place that decides nothing. The dinner on Tuesday, the golf weekend in June, the cousin who is getting married, the restaurant somebody swears by, the bike the children have outgrown — all of it scrolls past in a group chat and all of it is gone by Thursday. Then the day arrives and nobody can see anybody. Every existing answer to that asks you to broadcast your life to a feed, permanently, in exchange for solving one evening. The brief was to solve it without the bargain.

The product decision that shaped everything else

Most location apps start from “share everything, then untick the boxes”. Partymetro starts from silence. A brand-new account shows nothing to nobody, and visibility is something you grant rather than something you claw back. There is no feed, there are no followers, and there is nothing to perform for.

Precision is a dial rather than a switch. Each person sees you at the level you chose for them: an exact pin, your neighbourhood — which means a one-kilometre square, never your street and never your door — the city you are in, or just the country. Your circles are yours alone, too: nobody can see which circle they are in, or that circles exist at all, so moving somebody from an exact pin to city-only is a decision they never learn about.

Everything expires. Share until midnight, or until you leave, and it ends on its own rather than quietly running for a fortnight because you forgot. One control — on the lock screen, or in the menu bar — hides you from everybody at once. And a single screen, the mirror, shows exactly who can see you right now and how precisely, with the fix on the same screen as the surprise.

Three things that are only really useful together

The first is the map. It shows the people you have chosen, at the precision they have chosen, and its job is to make you notice things: that a friend is ten minutes away, or that two of your circles are somehow in the same town on Saturday. Noticing is what starts the plan.

The second is the plan itself. A dinner takes under a minute to set up and a trip takes not much longer — legs, dates and who is coming. Each one becomes its own page carrying the where, the when, the who, and a chat only the people going can see. Guests install nothing: they open a link in a browser, tap yes, and they are in, which removes the single most common reason a plan quietly dies. Trips then do something the rest cannot — the map tells you when your paths are going to cross, so two separate plans in the same city on the same weekend stop being a coincidence nobody spotted.

The third is what happens afterwards, and it is the part most apps drop. The bill is split without anybody doing arithmetic at the table, and the place you found goes into your circles’ recommendations — so the next time somebody asks where that restaurant was, the answer is already there. Reviews from strangers are a coin toss. These come from the people you would have rung anyway.

One app, and most of a calendar

The breadth is the argument, not a feature list. A tool used once a year is forgotten by the time it is needed; one that handles Tuesday dinner as easily as the wedding of the year is simply where plans live.

So it holds dinner parties — eight people, one table, no spreadsheet. Birthdays, housewarmings, engagement drinks, New Year. The golf weekend, the villa week, the tour of the in-laws. Dates, planned properly, at somewhere your friends actually rate. The Sunday walk, the gallery, the match, the car-boot run — small plans get pages too, and they are the ones that keep friendships running. And the big ones: reunions and weddings with guests from nineteen to ninety, every one of them replying from a link in a browser rather than a phone call about which app it was again.

Passing things along is coming later — the bike your child has outgrown, the spare festival ticket, the sofa that will not fit the new flat, offered to your own circles before the whole internet sees it.

Privacy as an architecture, not a policy page

Most apps watch you in order to sell you. This one is built the other way round, and the engineering carries the claim rather than the marketing copy.

Precise location is held for at most twenty-four hours to draw the map, then discarded. It never enters long-term storage and it is never sold — it could not be, because it is not kept. Everything sits on UK and EU servers, and an account can be exported or deleted whenever its owner likes. Block somebody and you vanish from each other entirely; photographs from people you are not connected to arrive blurred until you decide otherwise. It is an adults’ product, eighteen and over.

The business model had to agree with all of that or none of it would hold. The app is free and the map is never paywalled. The money comes from optional tools for people running very large guest lists, a small and clearly shown fee when a host collects money for an event, and venue recommendations that are labelled as such. Nothing kept long-term is nothing to leak and nothing to trade.

The phone is for being places; the desk is for hosting

Hosting is desk work, and pretending otherwise is why so much of it is miserable on a phone. On Windows and macOS the app becomes the host’s command centre: build the guest list, seat the tables, watch the RSVPs land, settle the splits — with the same one-touch vanish sitting in the menu bar.

Live location never broadcasts from a desktop at all. Computers are for planning; phones are for being places.

What the studio supplied

The product thinking, the iOS app, the Android build, the desktop apps, the brand and its design system, the marketing site, every word on it, and the campaigns behind the early list.

This is the clearest demonstration of why one team beats four suppliers. A consumer launch needs the product, the site, the store screenshots, the video, the sound and the copy to make the same promise in the same week. Assembled from four suppliers, they never quite do.

No traffic multiple, conversion rate or revenue figure appears on this page, because none has been independently measured. What is described above is what was built, and all of it is checkable by opening partymetro.com.

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