Why the crew is the wrong starting point
A filming day is not just the day. It is scheduling around everyone’s diary, a location that has to be tidy and quiet, people who are nervous on camera, travel, and a weather forecast you cannot control. The invoice is the visible cost; the coordination is the one that kills projects before they start.
And for a great deal of what a business needs on video — explaining a service, showing how something works, running an advert, keeping a feed fed — none of that coordination buys you anything a viewer can see.
Route one: licensed footage
Professionally shot material from the large libraries, chosen carefully and graded to your colours. It is the fastest route to something finished and it is the right answer more often than people expect.
What it is good for: establishing shots, atmosphere, abstract or illustrative sequences, anything where the shot supports a point rather than being the point.
The objection, answered: stock looks like stock when it is dropped in untouched. Graded to your palette, cut to your pace, and mixed with material that is yours, it stops announcing itself. The clips that give the game away are the ones nobody bothered to work on.
Cost and time: the cheapest route, and measured in days.
Route two: AI-generated footage
Shots that do not exist, cannot be filmed, or would cost a fortune to stage — generated to a brief, in your style.
What it is good for: locations you cannot travel to, concepts that only exist as an idea, product visualisations, stylised or abstract sequences, and the one insert an edit turns out to need after the shoot has wrapped.
Where it still gives itself away: faces in close-up, hands manipulating objects, and anything where a viewer is reading a genuine human reaction. This is improving quickly, and it is not there yet.
Cost and time: cheap and fast, but it needs direction. Generating something usable is a craft, and the difference between a good result and an obviously synthetic one is mostly in the brief and the finishing.
Route three: filming with real people
Your team, your premises, your product in somebody’s hands, a customer saying what they think in their own words.
What it is good for: exactly the things where the credibility comes from it being real. Nothing substitutes for this, and no amount of clever generation gets close.
What it costs: the most, and the most coordination. Which is why it should be spent where it earns that back rather than spread evenly across a project.
If you do film, plan the day to produce more than one thing. The difference between shooting for one film and shooting for twenty is coverage, framing with headroom for a vertical crop, and interview questions written to produce usable ten-second answers as well as usable ninety-second ones. That decision is made before anybody unpacks a camera — you cannot fix it in the edit.
How to decide, shot by shot
Go through your script or storyboard and ask one question of each shot: does this need to be true, or does it need to be clear?
A shot whose job is to illustrate an idea needs to be clear. Licence it or generate it. A shot whose job is to make somebody believe you needs to be true. Film it.
Most finished videos end up using all three routes. A piece might open on a filmed shot of your team, carry its middle section on licensed footage, and use one generated shot for the thing nobody could realistically stage. The viewer notices none of the seams — they notice whether it looks like you.
What turns any of it into a video that works
The footage is raw material. What separates a video that builds confidence from one that quietly costs you it is the finishing: a proper sound mix, colour grading so everything looks like one piece, titles, and captions.
Captions in particular are not optional. A large share of social video is watched with the sound off, and a video that only works with audio is a video most of your audience never really sees.
In shortGo through your shot list and ask of each one: does this need to be true, or does it need to be clear? Film the first kind. Licence or generate the second.
That mix is how we plan every video — and you get an honest account of what each route adds in time and cost before committing to any of it. More about video →